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 Post subject: SWTOR Interview
PostPosted: Fri Jan 13, 2012 6:55 pm 
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Joined: Thu Sep 23, 2004 1:32 am
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Location: UK
Some interesting info in here ... 434p1.html

Looks like there is a second major content push in the pipeline for march and it will contain the legacy system as well as another new flashpoint and operation. He also speaks of single player lvl 50 content, guild banks, also looks like ranked pvp may be coming in march

we're also providing the full Legacy system. From a fictional standpoint, it's inspired by the fact that Star Wars has a lot to do with family -- Darth Vader and Luke Skywalker being one of the more famous father-son relationships in fiction. The legacy system is really meant to appeal to players who love to re-roll characters, to create alt characters, who like to play through different storylines and see how they play out. What the Legacy system is going to allow you to do is actually create a family tree of characters that can be sisters, brothers, husbands, fathers, sons, basically the characters that you're creating are all part of that family tree. Whenever one of your characters is adventuring, you gain experience points for your family Legacy, and you gain Legacy levels. Legacy levels unlock abilities and perks, they allow you to use bind on legacy items. It also allows you to customize your level of experience. We know that when a player has played a character from levels one to 50, and he's starting up a new character, so there's certain things where he wants his experience to be slightly different, he might want to optimize it so that he's doing more PvP than he was the last time, or maybe he wants to focus more on heroic quests. The legacy system will allow him to essentially optimize his gameplay experience, through things like experience point bonuses, other things like that.



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